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#20 MotoHeroez hang on startup

New
nobody
None
Medium
Defect
2012-01-18
2012-01-11
Anonymous
No

Originally created by: hrasko... (code.google.com)@gmail.com

I try run MotoHeroez from USBLoaderGX NANDChannel emulation, but every version hang on startup when game create save position.

Using cIOS249[56]-d2x-v8-beta([r41])-[v65535], UsbLoaderGX [r1148]

Related

Commit: [r41]

Discussion

  • Anonymous

    Anonymous - 2012-01-16

    Originally posted by: dav...@yahoo.it

    This is not a duplicate of issue 19.
    Contrary to Cave Story, MotoHeroez is a well know problematic WiiWare.
    It never worked for anyone with emu nand.

     

    Related

    Tickets: #19

  • Anonymous

    Anonymous - 2012-01-18

    Originally posted by: meparr... (code.google.com)@gmail.com

    I commented on this on the gbatemp forums, but for for the sake of documentation:
    1. It works with 38rev17 but does not go online
    2. does not work on d2x (base 56 tested)
    3. does not work on d2x compiled with rev17 mode (by fix94)
    4. does not work on rev21 (base 56 tested)
    5. presence or absence of save file is irrelevant
    6. the game looks really cool :-)

     

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