From: Lloyd D. <ll...@ga...> - 2002-05-03 06:39:17
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a.. version 1.1 released=20 b.. what you all wait for without daring to ask: a Document-view = update of CSGL. Commit me to make a lot of change. This new architecture = lie mainly on 2 new object GLView, an OpenGLControl, displaying the new = OpenGLModel object.=20 It also have built in navigation feature.=20 c.. A document (that is OpenGLModel) could be see on a lot of = different view at the same time this lead me to create ContextLocal = object, an object wich transparently manage OpenGLContext local instance = of any object, and one of its most valuable subclass: DisplayList.=20 d.. a new example (./examples/OO) which is quite unfinished now, but = provide a nice skeleton of model viewing application.=20 help you to go very rapidly in OpenGL code test without bothering with = all init/GUI/etc.. stuff=20 e.. now in binary distribution there is lib and libinstall directory = (respectively build with make and make install commands). The first one = is an anonymous assembly (which cannot be installed and should lie in = you application directory), the other one has a strong name and could be = installed with the install.bat provided=20 f.. Paul Michael Saunders (nu...@bi...) take the SDL project = project under his responsability, and could now be found at = http://cs-sdl.sourceforge.net=20 g.. a sample, unfinished, implementation of OpenGL extension=20 h.. Sad news, Jan Nockeman is too busy and leave the project, thank = you and see you later Jan=20 i.. I remove OpenGLException.AssertGL() and break it into 2 part:=20 a.. OpenGLException.Assert(), which test only OpenGL error=20 b.. SystemError.Assert(), which test win32 error=20 this for maintenance reason.=20 j.. and of course the classical debugging & website updates=20 |