I was trying to compile the drawimage example and I'm getting an error on
the ctxt.Dispose() and gdi.Dispose(). I can comment these lines out and get
a compilable program that runs and produces a blank form, but clearly not
the model defined in model.cs. I've tried the 1.3 dlls and they also crash.
Any ideas?
-j.
-----Original Message-----
From: Lloyd Dupont [mailto:ll...@ga...]
Sent: Monday, June 17, 2002 9:08 AM
To: jnsmith
Subject: Re: [Csgl-users] Compiling NeHe apps.
ok.
don't bother too much
the VS.NET project will simply have no strong names....
I finally found that the working directory during compilation is something
like Release/obj and you .snk should be here or you AssemblyKeyFile should
be like "../../../csgl-base.snk", ugly !
I wil explain this in the FAQ for people who want to use VS.NET & strong
names (personally I don't understand why)
BTW I finally find out that the display bug that some people has was
completly my fault. I will soon ship a new bug fixes with some additional
OpenGL extension to make the new release more attractive.
is there some extension you would like to see ?
I mean 1 or 2, no more ....
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