From: Jason P. <lit...@ya...> - 2000-03-31 01:44:57
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--- Seth Galbraith <sga...@li...> wrote: > On Wed, 29 Mar 2000, Jason Platt wrote: > > > Ok, you've got me.. Whats a metaball? > > Basically you use balls as control points for a curve. So an egg > shape > could be made from two different sized balls with a loosely attatched > curve. A person can be modeled by adding balls representing muscles > and > bony or fatty protrusions, and so on. I don't know a lot about it. Ohh, ahh, sounds too complex to be really useful. > > > Myself I would stay away from using conics, it's easy to do really > > nasty things with them although they are very flexible. > > Okay, you have my permission to stay a safe distance from conics so > you > don't hurt yourself with any of that nasty flexible stuff :-) > > But seriously, what sort of things about conics worry you? Oh, just that I had a great nack for making conic formulas that would take infinite time to calculate a simple shape. > > > As I see things, what people want is a primitive that can be passed > to > > the engine that will use LOD to either upsample or downsample the > > number of points used to create curved surfaces such as cones, > > cylinders, spheres, etc.. > > Yes, a new curve type or types, but it only needs to "upsample" :-) > (BTW - we have 2 "downsampling" types: terrain meshes and sprites.) > __ __ _ _ __ __ > _/ \__/ \__/ Seth Galbraith "The Serpent Lord" \__/ \__/ \_ > \__/ \__/ \_ sga...@kr... #2244199 on ICQ _/ \__/ \__/ > _/ \__/ \__/ http://www.planetquake.com/simitar \__/ \__/ \_ > > > _______________________________________________ > Crystal-main mailing list > Cry...@li... > http://lists.sourceforge.net/mailman/listinfo/crystal-main > ===== Jason Platt. "In theory: theory and practice are the same. In practice: they arn't." ICQ# 1546328 __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com |