From: Hristo H. <hhr...@de...> - 2004-07-28 08:46:40
|
Keith Fulton wrote: > Nikola and Hristo, > > The existing maya2spr should work on version 5 .ma files. Try editing > the .ma header so the version number says 4 and see if it works. If so, > I will take the (useless) version check out of maya2spr. > > If you run into problems let me know and I will try to help. Btw, if you > are doing character sprites I would strongly recommend spending your > energy on a MEL cal3d exporter, not a spr3d exporter. > > Good luck, > Keith > > >>Message: 2 >>To: cry...@li... >>From: Hristo Hristov <hhr...@de...> >>Date: Mon, 26 Jul 2004 20:00:23 +0200 >>Subject: [Crystal-develop] Re: maya2cs >>Reply-To: cry...@li... >> >>Nikola Ciprich wrote: >> >>>Hi, I just wanted to ask, whether support for maya5 is planned for >>>maya2cs. >>>thanks in advance >>>nik. >>> >>> >>> >>> >>>------------------------------------------------------- >>>This SF.Net email is sponsored by BEA Weblogic Workshop >>>FREE Java Enterprise J2EE developer tools! >>>Get your free copy of BEA WebLogic Workshop 8.1 today. >>>http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click >> >>Hi, Nikola, >>I'm writing exporting MEL sript for Maya 5.0. The script is designed >>only to export sprite3d models and animations for a single object (not >>hierarchy models at this time :( ). Soon I'll add it to CVS (i have to >>make some gui controls, scale and and configuration for output file). > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click Hi, Keith, Maybe you're right, but the script is already written. In future i'm planning to create a couple of scripts for exportning maps, models and ... maybe cal3d (i don't use cal3d at this time and first i have to take a look at it :). Hristo |