From: <jo...@us...> - 2004-06-30 14:31:56
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Update of /cvsroot/crystal/CS/plugins/video/render3d/opengl In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5474/plugins/video/render3d/opengl Modified Files: gl_render3d.cpp Log Message: - Jorrit did a huge optimization to the NR renderer by disabling z=0 plane clipping. We have to see if this gives any problems at all. Index: gl_render3d.cpp =================================================================== RCS file: /cvsroot/crystal/CS/plugins/video/render3d/opengl/gl_render3d.cpp,v retrieving revision 1.195 retrieving revision 1.196 diff -u -d -r1.195 -r1.196 --- gl_render3d.cpp 24 Jun 2004 21:28:28 -0000 1.195 +++ gl_render3d.cpp 30 Jun 2004 14:31:47 -0000 1.196 @@ -526,6 +526,9 @@ int clip_z_plane, int tri_count) { + // @@@@ RETHINK!!! THIS IS A HUGE PERFORMANCE BOOST. BUT??? + clip_z_plane = CS_CLIP_NOT; + // There are two cases to consider. // 1. We have not encountered any floating portals yet. In that case // we use scissor, stencil, or plane clipping as directed by the |