From: Tyberghein J. <jor...@pa...> - 2002-03-20 21:38:20
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L for sprites > Yes i'm working on things Anders, but my tests today are a bit disapointing, > compiling CS in release mode and testing my level, changing the sphere form > 3500 faces to 30000, revealed that > there's something wrong in code, a bottleneck i have to find. > The sphere only rendered at 11-15 fps in a AMD1400 with a GF3. Even when the > number of lightmaps is excesive (probably 30000 lightmaps, one per triangle) This seems like a likely reason for slow performance here. Greetings, |