There is the bug, in scorn/mansion/subbasement1 the pet_necro generates invisible on the map, but visible in "items on ground" unknown objects with a question mark instead of an icon. I guess it's designed that it should have been other pet_necro s , but mistakes were made:
1) "other_arch" expects "arch" (pet_necro) , not "name" (pet of Necromancer).
2) For what is "type 0" ? I cannot understand that.
By the way, it is needed to transfer all custom weapons , armor , books , monsters and the other stuff from being in-maps defined to arch , otherwise it is impossible to translate all hardcoded texts and implement other languages than English. What about German , French , Japanese ? Can you easily translate all texts , messages , names into all other languages right in the map files ?
Last edit: Egorov Sergey 2022-05-22
Committed in 416997683 (arch) and f619817a2 (maps). Thanks!