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#460 Scorn Mansion Pet Necromancer

None
closed
5
2022-05-25
2022-05-22
No

There is the bug, in scorn/mansion/subbasement1 the pet_necro generates invisible on the map, but visible in "items on ground" unknown objects with a question mark instead of an icon. I guess it's designed that it should have been other pet_necro s , but mistakes were made:
1) "other_arch" expects "arch" (pet_necro) , not "name" (pet of Necromancer).
2) For what is "type 0" ? I cannot understand that.

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Discussion

  • Egorov Sergey

    Egorov Sergey - 2022-05-22

    By the way, it is needed to transfer all custom weapons , armor , books , monsters and the other stuff from being in-maps defined to arch , otherwise it is impossible to translate all hardcoded texts and implement other languages than English. What about German , French , Japanese ? Can you easily translate all texts , messages , names into all other languages right in the map files ?

     

    Last edit: Egorov Sergey 2022-05-22
  • Kevin Zheng

    Kevin Zheng - 2022-05-25
    • labels: --> Arches, Maps
    • status: open --> closed
    • assigned_to: Kevin Zheng
    • Group: -->
     
  • Kevin Zheng

    Kevin Zheng - 2022-05-25

    Committed in 416997683 (arch) and f619817a2 (maps). Thanks!

     

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