From: Preston C. <pc-...@cr...> - 2003-01-13 15:51:03
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>How up to date server are you trying this on? A lot of update was done a week >or so back - I think that should fix the arrow stuff, but maybe not. > > In that instance, the boulder bug just got fixed by the checkin I just did >(well, it should be fixed - the code should now do the right thing, but haven't >verified it). Yup, the boulder bug is fixed. However, I noticed monsters walking over walls on the border. The wall was on the topmost row of the map, and they were coming from the map above it. I also encountered a seg fault, somewhere near a place where the tiling looks like: .X YZ where X, Y, and Z are maps, but there is no map at '.'. --PC |