Traveling at night on the roadways or Great Highway in the world maps is difficult without a light source.
Some ideas discussed on IRC/Discord was.
- The concept does not take away from the medieval or fantasy aspects of the game
- Light sources that are maybe 2 in radius in some spots, otherwise a light radius of 1
- Maybe use the idea of glowing bricks to explain the lore of the light sources in the roadway instead of a lamp post
Implementing the idea is already possible, but I was hoping to get more discussion and feedback in the feature request.
Seems like a good idea, indeed :)
One fun option, if someone is motivated, would be to have players use spell points to light one lamp, and others would light up one by one, until the spell points are exhausted. So players would need to keep the lamps up ;p
Work complete, closing the ticket.
• Commit [0f8308]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Scorn and Navar
• Commit [82a7b6]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Scorn and Santo Dominion
• Commit [4ecb4c]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Scorn and ice mountains around Brest
• Commit [3b8cdb]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Brest and Lake Country
• Commit [b3afa5]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Navar and Marksel
• Commit [fa55a0]
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Marksel and Darcap
Related
Commit: [0f8308]
Commit: [3b8cdb]
Commit: [4ecb4c]
Commit: [82a7b6]
Commit: [b3afa5]
Commit: [fa55a0]