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From: Eino K. <ein...@gm...> - 2007-07-21 08:40:39
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2007/7/21, Darshan Shaligram <sci...@gm...>: > Just a couple of points: > On 7/21/07, jp...@mi... <jp...@mi...> wrote: > > For some reason, I think vampires should be able to mutate. > Crawl canon says that the undead cannot mutate. I'd want to have > really strong reasons for changing this. Blood vampires drink should affect them. It already does in a powerful way (regen depends on it), but more dimensions would be great. Jarmo envisioned them as becoming more human when they're not hungry, which would neatly side-step the issue. ;) > [bat form] > > Here's a list of things bats can > > do in my version they can't in Jarmo's: memorise spells, zap wands, cast spells, > > quaff or read. > But this is too powerful. Bats are easy to transform into, are very > fast, and they fly. For balance reasons we have to restrict them: We > need to (at least) disallow wand zapping and spellcasting - stuff that > needs hands. I agree with this. --Eino |