From: Haran P. <ha...@ma...> - 2007-01-02 18:45:10
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"Darshan Shaligram" <sci...@gm...> writes: > So I've finally found the bug that crashes the game when a monster > wielding a weapon of distortion banishes you. I've moved the > banishment out of the monster movement loop so that the monster array > doesn't get trashed while in the loop. > > Question is: how severe do we call this bug? :) There's (almost > certainly) no loss of data, because the game gets saved when > transitioning to the Abyss, and the crash happens immediately > afterwards. I'm going to go out on a limb and say this alone isn't > worth doing 0.1.8 for, but feel free to yell at me if I'm wrong. I agree: not such a big deal. It's pretty rare for this occurrence to happen to begin with. (Even though I play mostly spellcasting types, this has *never* happened to me in several years of Crawling.) Haran |