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From: <gi...@cr...> - 2017-06-16 23:50:17
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via 3f13d09f4ca693a04192cb1566c1d52256c19d68 (commit)
via b9da00d39c91fe2666ee083826a6f978d4cef5a7 (commit)
via 20745e5424ada6eee409f114314ee284ae5332f3 (commit)
from 1c0f2e30f7b523059e52ab499f04359bacddfbcd (commit)
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commit 3f13d09f4ca693a04192cb1566c1d52256c19d68
Author: Corin Buchanan-Howland <co...@bu...>
Date: Fri Jun 16 19:48:11 2017 -0400
Lessen the odds of corrosion stacking
Changed the formula for blocking corrosion from prev_corr in prev_corr+9 to
prev_corr in prev_corr+7. The aim is to make spammy corrosion a little less
absurd.
commit b9da00d39c91fe2666ee083826a6f978d4cef5a7
Author: Corin Buchanan-Howland <co...@bu...>
Date: Fri Jun 16 19:38:23 2017 -0400
Decrease entropy weaver cast rate
From 1/5 to 1/8. Hopefully this will make them likely to be machine-gun
corrosion machines and also make them more actually threatening. This is
not meant to rule out further changes, like giving them staggered casting ala
giant eyeballs.
commit 20745e5424ada6eee409f114314ee284ae5332f3
Author: Corin Buchanan-Howland <co...@bu...>
Date: Fri Jun 16 19:23:03 2017 -0400
Make caustic shrikes a normal spawn on Depths:5 again
Caustic shrike density was a bit low in the average game.
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Summary of changes:
crawl-ref/source/mon-pick-data.h | 2 +-
crawl-ref/source/mon-spell.h | 2 +-
crawl-ref/source/player.cc | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/crawl-ref/source/mon-pick-data.h b/crawl-ref/source/mon-pick-data.h
index 56a6500..f2f8b82 100644
--- a/crawl-ref/source/mon-pick-data.h
+++ b/crawl-ref/source/mon-pick-data.h
@@ -1050,8 +1050,8 @@ static const pop_entry pop_depths[] =
{ 4, 14, 25, RISE, MONS_DEEP_ELF_DEATH_MAGE },
{ 4, 14, 25, RISE, MONS_DEEP_ELF_ELEMENTALIST },
{ 5, 14, 50, FLAT, MONS_JUGGERNAUT },
+ { 5, 14, 50, FLAT, MONS_CAUSTIC_SHRIKE },
{ 6, 14, 50, FLAT, MONS_TITAN },
- { 6, 14, 50, FLAT, MONS_CAUSTIC_SHRIKE },
{ 10, 14, 10, FLAT, MONS_ANCIENT_LICH },
{ 0,0,0,FLAT,MONS_0 }
};
diff --git a/crawl-ref/source/mon-spell.h b/crawl-ref/source/mon-spell.h
index 1d03788..2fa599e 100644
--- a/crawl-ref/source/mon-spell.h
+++ b/crawl-ref/source/mon-spell.h
@@ -83,7 +83,7 @@ static const mon_spellbook mspell_list[] =
// ('a') Ants and formicids.
{ MST_ENTROPY_WEAVER,
{
- { SPELL_ENTROPIC_WEAVE, 40, MON_SPELL_WIZARD },
+ { SPELL_ENTROPIC_WEAVE, 25, MON_SPELL_WIZARD },
}
},
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index b0b461f..8c4c949 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6547,7 +6547,7 @@ bool player::corrode_equipment(const char* corrosion_source, int degree)
int prev_corr = props["corrosion_amount"].get_int();
bool did_corrode = false;
for (int i = 0; i < degree; i++)
- if (!x_chance_in_y(prev_corr, prev_corr + 9))
+ if (!x_chance_in_y(prev_corr, prev_corr + 7))
{
props["corrosion_amount"].get_int()++;
prev_corr++;
--
Dungeon Crawl Stone Soup
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