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From: <gi...@cr...> - 2017-06-15 17:55:10
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via 625dad4402b27f34ba25d6c9ce785eba803060cb (commit)
from dbfcba73ebbeb46c4d2e77d26494032e2e15a8d7 (commit)
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commit 625dad4402b27f34ba25d6c9ce785eba803060cb
Author: cut1less <kaz...@gm...>
Date: Fri Jun 9 19:31:22 2017 -0500
Fix viable species/background option
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Summary of changes:
crawl-ref/source/newgame.cc | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index eddbf91..006bea5 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -695,8 +695,8 @@ static void _add_choice_menu_options(int choice_type,
tmp->set_fg_colour(BROWN);
tmp->add_hotkey('+');
// If the player has species chosen, use VIABLE, otherwise use RANDOM
- if ((choice_type == C_SPECIES && ng.species != SP_UNKNOWN)
- || (choice_type == C_JOB && ng.job != JOB_UNKNOWN))
+ if ((choice_type == C_SPECIES && ng.job != JOB_UNKNOWN)
+ || (choice_type == C_JOB && ng.species != SP_UNKNOWN))
{
tmp->set_id(M_VIABLE);
}
--
Dungeon Crawl Stone Soup
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