From: <gi...@cr...> - 2012-06-30 23:40:13
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via 780937c527a45614570ddc85c9ac7801b65db35d (commit) from c824640e261ad7291c91ffc2c73b1cbea1bf18ad (commit) ----------------------------------------------------------------------- commit 780937c527a45614570ddc85c9ac7801b65db35d Author: Michael Gagno <evi...@gm...> Date: Sat Jun 30 16:37:47 2012 -0700 Reduce the weight on wad's wood vaults. There are a ton of these, all with a similar theme. They had WEIGHT: 4, but even that seems a bit too common. ----------------------------------------------------------------------- Summary of changes: crawl-ref/source/dat/des/branches/lair.des | 40 ++++++++++++++-------------- 1 files changed, 20 insertions(+), 20 deletions(-) diff --git a/crawl-ref/source/dat/des/branches/lair.des b/crawl-ref/source/dat/des/branches/lair.des index 5f3cbc7..b8faed9 100644 --- a/crawl-ref/source/dat/des/branches/lair.des +++ b/crawl-ref/source/dat/des/branches/lair.des @@ -1382,7 +1382,7 @@ NAME: wad_woods_pond TAGS: uniq_wad_woods_large DEPTH: Lair, Forest, D:2-16 ORIENT: float -WEIGHT: 4 +WEIGHT: 1 KFEAT: t = swamp_tree KFEAT: q = tree FTILE: '1 = floor_grass_dirt_mix @@ -1430,7 +1430,7 @@ NAME: wad_woods_settlement TAGS: uniq_wad_woods_large DEPTH: Lair, Forest, D:2-16 ORIENT: float -WEIGHT: 4 +WEIGHT: 1 KFEAT: q = tree FTILE: '2*+ = floor_dirt FTILE: q13%OtI. = floor_woodground @@ -1473,7 +1473,7 @@ NAME: wad_woods_tower TAGS: uniq_wad_woods_med DEPTH: Lair, Forest, D:2-16 ORIENT: float -WEIGHT: 4 +WEIGHT: 1 KFEAT: q = tree FTILE: '2*+~T = floor_dirt FTILE: q13%OI. = floor_woodground @@ -1504,7 +1504,7 @@ NAME: wad_woods_stonehenge TAGS: uniq_wad_woods_med DEPTH: Lair, Forest, D:2-16 ORIENT: float -WEIGHT: 4 +WEIGHT: 1 KFEAT: q = tree FTILE: '2*+T = floor_dirt FTILE: q1C3%OI. = floor_woodground @@ -1534,7 +1534,7 @@ ENDMAP NAME: wad_woods_01 TAGS: mini_float uniq_wad_woods_small DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: '*+T = floor_dirt FTILE: qt123C%OI. = floor_woodground MARKER: O = lua:fog_machine { \ @@ -1561,7 +1561,7 @@ ENDMAP NAME: wad_woods_02 TAGS: mini_float uniq_wad_woods_small DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: '*+T = floor_dirt FTILE: tq123C%I. = floor_woodground MONS: plant, gnoll, porcupine @@ -1584,7 +1584,7 @@ ENDMAP NAME: wad_woods_03 DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: '*~0+T1 = floor_dirt FTILE: tq23C%I. = floor_woodground MONS: plant, gnoll, porcupine @@ -1608,7 +1608,7 @@ ENDMAP NAME: wad_woods_04 TAGS: mini_float extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: '+*~T = floor_dirt FTILE: t*q123C%I. = floor_woodground MONS: plant, bush, fungus @@ -1635,7 +1635,7 @@ ENDMAP NAME: wad_woods_06 TAGS: mini_float extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: '+T = floor_dirt FTILE: t*q123C%0I. = floor_woodground MONS: plant, bush, fungus @@ -1656,7 +1656,7 @@ ENDMAP NAME: wad_woods_antlair TAGS: mini_float DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: t*q1234C%I. = floor_woodground MONS: plant, soldier ant, queen ant, worker ant MAP @@ -1679,7 +1679,7 @@ ENDMAP NAME: wad_woods_river_01 DEPTH: Lair, Forest, D:2-16 ORIENT: float -WEIGHT: 4 +WEIGHT: 1 FTILE: t+*q123C0%I. = floor_woodground MONS: plant, bush, fungus MAP @@ -1709,7 +1709,7 @@ ENDMAP NAME: wad_woods_river_02 TAGS: mini_float extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: t|+*q1203C%OI. = floor_woodground MARKER: O = lua:fog_machine { \ pow_min = 4, pow_max = 9, delay = 32, \ @@ -1734,7 +1734,7 @@ ENDMAP NAME: wad_woods_river_03 TAGS: mini_float extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: t+*q1203C%OI. = floor_woodground MARKER: O = lua:fog_machine { \ pow_min = 3, pow_max = 7, delay = 32, \ @@ -1757,7 +1757,7 @@ ENDMAP NAME: wad_woods_river_04 TAGS: no_vmirror no_rotate mini_float extra DEPTH: D, Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: t+*q1203C%I. = floor_woodground TILE: X = wall_brick_dark_leak TILE: x = wall_brick_dark @@ -1783,7 +1783,7 @@ ENDMAP NAME: wad_woods_road_01 TAGS: extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @' = floor_dirt FTILE: qt0123C%OIT. = floor_woodground MONS: plant, bush, fungus @@ -1812,7 +1812,7 @@ ENDMAP NAME: wad_woods_road_02 TAGS: extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @' = floor_dirt FTILE: qt123C%0ITU. = floor_woodground MONS: plant, bush, fungus @@ -1835,7 +1835,7 @@ ENDMAP NAME: wad_woods_road_03 TAGS: extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @' = floor_dirt FTILE: qt123C%*0ITU. = floor_woodground MONS: plant, bush, fungus @@ -1855,7 +1855,7 @@ ENDMAP NAME: wad_woods_road_04 DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @'+T = floor_dirt FTILE: t*q123C%I. = floor_woodground MONS: plant, bush, oklob plant @@ -1877,7 +1877,7 @@ ENDMAP NAME: wad_woods_road_05 DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @'~*+T = floor_dirt FTILE: tq123C%0I. = floor_woodground MONS: plant, gnoll, porcupine @@ -1898,7 +1898,7 @@ ENDMAP NAME: wad_woods_road_06 TAGS: extra DEPTH: Lair, Forest -WEIGHT: 4 +WEIGHT: 1 FTILE: @'~*+T = floor_dirt FTILE: tq123C%0I. = floor_woodground MONS: plant -- Dungeon Crawl Stone Soup |