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From: David P. <pl...@mi...> - 2008-12-05 09:37:50
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On Thu, 4 Dec 2008, Matthew Cline wrote: > On Tuesday 02 December 2008 08:12:20 am David Ploog wrote: > >> Otherwise, choose 7-(level+1)/2+1d2 spells, >> capped at 7 spells and rerolling already memorised spells (but >> reroll only once); > > [snip] > >> c = 1 if the spell is memorised; >> 2 if the spell is not memorised but present in a known >> book; >> 4 if the spell is unknown. > > [snip] > >> In (1) and (2), redo the whole step (up to three times), if >> the book contains five or less spells, none of which is unknown, or >> the book contains more than five spells, of which at most one is >> unknown. > > These only apply for acquirement and non-Xom god gifts, right? Or > should randart spellbooks found laying on the ground be generated > that way as well? No, only acquirements and gifts. As I wrote in the other mail, book generation methods should be different between acquirement and god and floor: the former two should produce randart books much more often than the latter. For books on the floor, choose level either random or better yet, random but depending on depth (whichever is used for current spellbook generation). Set c=1 (i.e. known/unknown has no effect for randart books on the ground). No additional tries are necessary, of course. For acquirements, the item_level should affect level. David |