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From: Dave B. <ba...@ma...> - 2002-09-22 11:56:50
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At 13:10 +0300 22/9/02, moxliukas wrote: > > >We could pick up the Monastery as environment - several >> >rooms where players and game characters like Node Reaper >> >interact in some ways. There could be ways to throw in >> >challenges to be solved, and an XP-like score system. >> >I'm not a game expert and don't know the right terms for >> >what I mean. I'd say it could be a mix of text adventure, >> >trivia, chat, role game and maybe some AI characters. >> > >> But would not such a game take away resources from the site? Unless >> people are going to increase their donations, Vroom might not go for it. > >I think what he meant was only borrowing characters and concepts from >perlmonks, not actually generating traffic and tying the actual perlmonks >with the game. At least that's what I understood and that was where the >discussion heading. >Correct me if I'm wrong. Absolutely, this would be a separate server/system, perlmonks is bogged down enough without gamers using up more valuable bandwidth. I believe where we are heading with this is a PM theme... though I could be wrong. Anyway its great to see so many ideas getting thrown around, lets keep it up. Dave |