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From: Mathew S. <msh...@sy...> - 2002-09-22 01:45:51
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>How complex do I want this project to be? Simple but a path to build on it. >What are the goals of the project? Learn some game theory along with leaning the code. >What features do I need/want to include? AI would be a great feature as some don't really want to play against others. However, this should be added later I would think. >Stand alone application or web-based? Web based can be a pig, especially if we get heavy into graphics. Well I guess it would depend on the amount of people that use modems? >Cross platform? Absolutely. On the monks we are have many platforms. We should probably limit to two to start. Probably Linux and Win32. >Single or multi-player? Start Single and add the multiplayer? Multi can be hard as 3DO released Heros4 ( A line with multi capability) without the multi option. They added it later. >Allow play over a network(if multi-player)? Yes. >Text-based or lots of graphics I would think a combo of both. Would we want to start out with text and do a Zork type of thing? >and of course... >How am I going to solve the problems and challenges using Perl? Oh I forgot to say. My wife is a graphic designer. I could probably talk here into doing things. ;-) |