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From: Mathew S. <msh...@sy...> - 2002-09-22 01:13:01
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Interesting Idea. We could propose and they might like it. But would not such a game take away resources from the site? Unless people are going to increase their donations, Vroom might not go for it. Doesn't hurt to ask though! ;-) At 06:12 PM 9/21/2002 +0200, Simon Leidig wrote: > > Well, I actually like the idea of an RPG over a board type scenario, > > but that's only my opinion (not knocking the idea/s though!). > > Michaels solution from an earlier mail of a 'turn based system' seems > > to me to be a potential winner, rather like the 'votes' on PM. > >Hi, > >I like the idea of a turn based, PM related board game. >We could pick up the Monastery as environment - several >rooms where players and game characters like Node Reaper >interact in some ways. There could be ways to throw in >challenges to be solved, and an XP-like score system. >I'm not a game expert and don't know the right terms for >what I mean. I'd say it could be a mix of text adventure, >trivia, chat, role game and maybe some AI characters. > >But that might be too complex to start with. Maybe we >should try to find a simple but highly extensible basic >structure - a turn based model perhaps. > >just my EUR 0.02 > >Django > > >------------------------------------------------------- >This sf.net email is sponsored by:ThinkGeek >Welcome to geek heaven. >http://thinkgeek.com/sf >_______________________________________________ >cplproject-developers mailing list >cpl...@li... >https://lists.sourceforge.net/lists/listinfo/cplproject-developers |