|
From: Michael E. <mj...@si...> - 2002-09-21 18:34:08
|
> When I think about approaching a project like this, the first > things I would think about might be: > > How complex do I want this project to be? Start simple and then progressively move into something more complex. > What are the goals of the project? Overall, it's learning, but I think you're talking about he goals of the specific project we choose, correct? > What features do I need/want to include? ?? > Stand alone application or web-based? I think many of us are assuming this will be web-based, but we'll definitely want to get consensus on it. > Cross platform? I think it has to be. > Single or multi-player? > Allow play over a network(if multi-player)? > Text-based or lots of graphics > and of course... Well, you've seen the discussion up to this point. :-) > How am I going to solve the problems and challenges using Perl? Perl? Who said anything about using Perl for this project? <gd&r> > I suggest that we answer these (and probably many other) > questions before we go too far into the planning of the > actual game. From the answers to these questions we could > write up a short but useful definition of the project. I > think this would help the group to focus on specific goals. > We could also post this on the sf page for new prospective members. Agreed. > btw, does anyone have experience with game coding? Nope... mike |