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#986 quicksave/quickload

open
Ashley
5
2009-07-29
2009-07-29
Steven
No

http://sourceforge.net/tracker/?func=detail&aid=2825161&group_id=207820&atid=1003219

"It doesn't remember the postion of objects moved with the sine behavior
(forget's the sine'd value, or offset, i think)
It doesn't remember which meshes were loaded (.mesh files created with the
editor)
-probably more stuff too :D"

More stuff being static physics objects change position with each quickload.

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