Menu

#763 Fullscreen glitch concerning Canvas

Bug report
open
Ashley
5
2009-03-24
2009-03-24
No

There seems to be some glitch concerning the Canvas object that I think involves using "Grab Layout Before Drawing". I can choose to have the game fullscreen through the Application properties and it works just fine, but when I have a key (in this case Enter) to SWITCH to fullscreen the image just becomes garbled. If an event is added to clear the canvas to transparent upon pressing Enter I don't get a garbled image, but it is instead frozen. If I always have it clear to transparent I can't use the Canvas Object as an all-covering effect (in lack of Layer Effect changing during runtime, I am using a canvas).

In the attached file the canvas is making the screen greyscale. Pressing Enter will switch to fullscreen.

Discussion

  • Joakim Sandberg

    Joakim Sandberg - 2009-03-24

    Fullscreen glitch concerning Canvas

     
  • Joakim Sandberg

    Joakim Sandberg - 2009-03-24

    For some ungodly reason the CAP doesn't want to open in Construct and no matter how I try to downsize the CAP it always ends up a broken file.

     
  • Joakim Sandberg

    Joakim Sandberg - 2009-03-24

    It might work for you though, my computer is being weird with that one CAP-file.

     

Log in to post a comment.