Whenever I die in my game, it crashes before the layout restarts and brings up a message about a crash in the Sprite.csx plug-in. The event it specifies doesn't seem to be significant in any way(and it changes its mind about which one is "causing" it), so I can't find a way to fix this. I tried re-installing both the Sprite.csx plug-in(dunno if that even does anything) and Construct itself, with no success.
I'm not sure how to upload the .cap file, since it's way too big to upload here, and whenever I try to cut it down I end up removing the glitch. Normally, that's a good thing since that'd let me isolate it, but it seems to happen randomly! There doesn't seem to be any single event that's making this happen, so I can't cut it to a small enough size without getting rid of the problem.
Suggestions for either problem are completely welcome. :\
Alright, I've been trying to cut down on the file size, and now it says the crash is in PlatformMov.csx. Umm... yeah. I have no idea what's going on.
Compressed .cap file
Okay, I compressed the original uncut .cap and posted that. I know it's huge uncompressed, but since the error (hopefully) doesn't seem to be my fault, hopefully you won't have to look through much of it... I'll stop commenting now and sit here and wait like a good boy. :)