Hello,
When will pocketsphinx support 64-bit architectures ? Google play has released a note that they will not accept the 34-bit in future and apps not supporting 64bit will be removed. Any temporary workaround to be complaint with the google 64-bit requirement ? https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html
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Thanks for your response.
From the link, Google says :
"If you do not have any arm64-v8a or x86_64 libraries, you'll need to update your build process to start building and packaging those artifacts in your APK."
They also say:
"Starting August 1, 2019:
All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play.
Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices."
I don't see any arm64-v8a or x86_64 libraries in the pocketsphinx android-demo native libraries. Am I missing something?
Last edit: Ebo Kobina 2019-04-11
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Turns out I was using a very old version of Pocketsphinx. I checked the current version on github and found that the architectures have been added in the aars. Thank you
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello,
When will pocketsphinx support 64-bit architectures ? Google play has released a note that they will not accept the 34-bit in future and apps not supporting 64bit will be removed. Any temporary workaround to be complaint with the google 64-bit requirement ?
https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html
What is the problem with 64-bit exactly? It should work out of box and compile just fine.
Thanks for your response.
From the link, Google says :
"If you do not have any arm64-v8a or x86_64 libraries, you'll need to update your build process to start building and packaging those artifacts in your APK."
They also say:
"Starting August 1, 2019:
All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play.
Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices."
I don't see any arm64-v8a or x86_64 libraries in the pocketsphinx android-demo native libraries. Am I missing something?
Last edit: Ebo Kobina 2019-04-11
Turns out I was using a very old version of Pocketsphinx. I checked the current version on github and found that the architectures have been added in the aars. Thank you