Does pocketsphinx provide an easy way to modify the volume of the input data? Or am I better off just straight up altering the device's input volume through external API's?
Last edit: alejandro garcia 2018-05-18
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Well, for example, my headset has buttons to increase or decrease the sensitivity of the microphone. If I minimize the sensitivity, then it will pick up all sort of chatter across the room - bad for continuous mode. However, when I maximize the sensitivity, I can have the program continuously listening to commands even though someone is talking 5 feet away, because It won't pick up their chatter. This is working very well.
However, not all headsets or earphones have this easy way to adjust mic sensitivity, so it'd be nice to have it as a parameter the user can edit. Is this kind of feature is one that can be easily implemented within the pocketsphinx continuous example?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Does pocketsphinx provide an easy way to modify the volume of the input data? Or am I better off just straight up altering the device's input volume through external API's?
Last edit: alejandro garcia 2018-05-18
Pocketsphinx normalizes volume internally, so there is no need to adjust it either way.
Well, for example, my headset has buttons to increase or decrease the sensitivity of the microphone. If I minimize the sensitivity, then it will pick up all sort of chatter across the room - bad for continuous mode. However, when I maximize the sensitivity, I can have the program continuously listening to commands even though someone is talking 5 feet away, because It won't pick up their chatter. This is working very well.
However, not all headsets or earphones have this easy way to adjust mic sensitivity, so it'd be nice to have it as a parameter the user can edit. Is this kind of feature is one that can be easily implemented within the pocketsphinx continuous example?