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possible C++ to C#

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2012-08-11
2012-09-22
  • james barrett

    james barrett - 2012-08-11

    this may be a extremely stupid question but......
    with work wold it be possible to completely port pocketshinx to c# and
    eliminate the use of .dll files
    i only ask because to use it with unity3d , using .dll files .will limit the
    uses to machine type i.e( windows) and license issues(expensive license cost
    to use import .dll in games). as i would like to make it completely compatible
    with all machines and license types. ?

    please just say if its a really stupid question

     
  • Nickolay V. Shmyrev

    with work wold it be possible to completely port pocketshinx to c# and
    eliminate the use of .dll files

    It's easier to use sphinx4 port for C# than to port pocktsphinx. The sphinx4
    port can be found here:

    http://sharpsphinx.codeplex.com

     
  • james barrett

    james barrett - 2012-08-12

    thank you for your answer ,
    as usual i spoke first before thinking .after researching why you use c++ i
    learned a little about it and its benefits and power and the some of the
    differences between C# and C++, and i realized i need to learn a lot about
    programming.

     

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