I am running windows 7 sp1, I have VS 2013. For some reason I am getting the error "msvcr100d.dll" is missing from your computer. I heard msvcr100d.dll is the debug version of msvcr100.dll. Why is bw using msvcr100d.dll? Thanks!
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Because bw was compiled in Debug mode. You can recompile in Release then it will not require debug libraries. Alternatively you can install that dll too.
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I'm still having problems, I noticed it is probably because lnk1181: cannot open input file 'sphinxbase.lib' when trying to build bw from VS. I Looked in the file and noticed it is located in the folder sphinxtrain-1.0.8
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noticed it is probably because lnk1181: cannot open input file 'sphinxbase.lib' when trying to build bw from VS. I Looked in the file and noticed it is located in the folder sphinxtrain-1.0.8
Before build you need to place all the libraries in the appropriate places as specified by the project files.
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place all pocketsphinx ,sphinxbase and sphinxtrain in a common directory then build the solution . then only it will be builed properly . then copy the dlls of pocketsphix and sphixbase into sphixtrian/bin/win32/
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I am running windows 7 sp1, I have VS 2013. For some reason I am getting the error "msvcr100d.dll" is missing from your computer. I heard msvcr100d.dll is the debug version of msvcr100.dll. Why is bw using msvcr100d.dll? Thanks!
Because bw was compiled in Debug mode. You can recompile in Release then it will not require debug libraries. Alternatively you can install that dll too.
I'm still having problems, I noticed it is probably because lnk1181: cannot open input file 'sphinxbase.lib' when trying to build bw from VS. I Looked in the file and noticed it is located in the folder sphinxtrain-1.0.8
Before build you need to place all the libraries in the appropriate places as specified by the project files.
place all pocketsphinx ,sphinxbase and sphinxtrain in a common directory then build the solution . then only it will be builed properly . then copy the dlls of pocketsphix and sphixbase into sphixtrian/bin/win32/