I was wondering what I would need to get the provided pocketsphinx Unity demo to work on Windows. I have built both pocketsphinx and sphinxbase using VS17, but I have no idea how to link the libraries to the Unity project. I have the demo working on MacOS, but I'm not sure how the DLLs are accessed there either (beyond something to do with libpocketsphinxwrap).
I want to know what is required to:
(a) Run the demo in the Unity editor on Windows
(b) Create a working Windows build
Any help would be much appreciated.
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Hi,
I was wondering what I would need to get the provided pocketsphinx Unity demo to work on Windows. I have built both pocketsphinx and sphinxbase using VS17, but I have no idea how to link the libraries to the Unity project. I have the demo working on MacOS, but I'm not sure how the DLLs are accessed there either (beyond something to do with libpocketsphinxwrap).
I want to know what is required to:
(a) Run the demo in the Unity editor on Windows
(b) Create a working Windows build
Any help would be much appreciated.