It uses a "cond_ad.h" file that sphinxbase no longer has. So how can I make OpenAL to work with Pocketsphinx? Any ideas or projects? I'm working with C++ btw. I must work with a real-time continous flow of audio from a microphone.
Ty so much.
Last edit: Antonio Dourado 2016-09-07
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Hello.
I've been looking into a way to send OpenAL audio to pocketsphinx continuous. I found the following project that seems to no longer work:
https://gitlab.com/jmburbach/sphinx-openal/blob/master/sphinx_openal.c
It uses a "cond_ad.h" file that sphinxbase no longer has. So how can I make OpenAL to work with Pocketsphinx? Any ideas or projects? I'm working with C++ btw. I must work with a real-time continous flow of audio from a microphone.
Ty so much.
Last edit: Antonio Dourado 2016-09-07
openal is used by default on osx, see https://github.com/cmusphinx/sphinxbase/blob/master/src/libsphinxad/ad_openal.c
You can look into https://github.com/cmusphinx/pocketsphinx/blob/master/src/programs/continuous.c
if you are interested for details.