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#25 Tech and OB trade alerts show up late

v2.3
closed-fixed
5
2008-07-14
2008-05-06
EmperorFool
No

They don't appear at the beginning of the turn. Rather, they are delayed until you open some screen or trade window. When you close the screen, they appear.

Discussion

  • ruff_hi

    ruff_hi - 2008-05-06

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    Originator: NO

    I moved them to work off a keyboard or unit movement as before they were 1 turn late. HOF moved them totally to the maininterface.py file and put a 'current turn <> stored turn' check in.

     
  • EmperorFool

    EmperorFool - 2008-05-06

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    Originator: YES

    Actually, moving them to the MainInterface is a great idea. I can put it into the code that handles redraw, and check for a change of turn #. I got stuck in my head to leave them with the Civ4 events that I completely missed this possibility. Bravo!

     
  • EmperorFool

    EmperorFool - 2008-07-14
    • status: open --> closed-fixed
     

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