From: <bri...@tu...> - 2005-06-28 19:41:15
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Mike wrote: > I tracked things down to pack_texture=2Ec in the 1=2E35 change list whic= h is=20 > causing the texture crashes for me=2E It looks like some of the additio= ns=20 > of crPackFree()'s are incorrect and freeing NULL pointers=2E=2E=2E We n= eed to=20 > take a longer look at that change list and probably back it out for now=2E= I think the proper fix is to simply remove the crPackFree() calls from those functions=2E When crHugePacket() is called, we wind up in a SPU function like packspuHuge() or tilesortHuge() which call crPackFree() themselves=2E We should probably add a comment to crHugePacket() in pack_buffer=2Ec to indicate that the caller should _not_ call crPackFree() and that it's up t= o the SPU routine called via pc->SendHuge() to do so=2E -Brian -------------------------------------------------------------------- mail2web - Check your email from the web at http://mail2web=2Ecom/ =2E |