From: <ma...@co...> - 2005-06-08 23:39:03
|
Hi all, So it appears that render_to_app_window doesn't work under Windows. There's even a comment in the code (in renderspu_wgl.c) that says: /* The render_to_app_window option * is set and we've got a nativeWindow * handle, save the handle for * later calls to swapbuffers(). * * NOTE: This doesn't work, except * for software driven Mesa. * We'd need to object link the * crappfaker and crserver to be able to share * the HDC values between processes.. FIXME! */ So, what I'm planning on trying is the following: Add a dispatch table to stub called stubDoubleDispatch. The functions in it would call stubNativeDispatch.func(someArgs) and stubSpuDispatch.func (someArgs). Does anyone forsee a problem with this? Thanks, Jon |