From: Brian P. <bri...@tu...> - 2004-10-24 17:51:46
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Volz, Bill (WRVO) (Bill.Volz) wrote: > I have an app that aborts when I turn on certain objects to show. I > noticed that this is occuring inside of a NewList with > GL_COMPILE_AND_EXECUTE and that may be unstable. There are no glGet* > calls that I can find, unless it was the one that caused it all to > crash. The part of the log follows. I can send the entire log if > requested, it's about 200K compressed. > > Any ideas on how this can be fixed? Is it possible to fix? I don't have > access to the code for the program, so this needs to be fixed in CR. The > configuration file is the latest autodmx.conf with a print SPU added. > > System: 6 dual AMD Opteron, 8 GB ram, FX3000G with 6111 driver, > displaying to 12 LCD's, each at 1280 x 1024 into a mural of 3 rows of 4 > LCD's. It's really hard to know that the problem is, or how to fix it, without a test program. The same applies to the feedback and array SPU problems you reported. The .conf files really don't provide any insight. I personally don't have the spare time to write test programs to try to reproduce any of these. If you could provide small/simple tests to reproduce the problems, that would make things _much_ easier. -Brian |