From: Brian P. <bri...@tu...> - 2004-09-16 20:17:18
|
OpenGL-ES also defines an API for pixelformat/drawable/context management (like GLX or WGL) called "EGS": http://www.khronos.org/cgi-bin/fetch/fetch.cgi?egl_1_1 Perhaps Jamie wants to run an app that uses the EGS interface on Chromium. Chromium doesn't support that yet, but it probably wouldn't be too hard to implement. -Brian Mike Houston wrote: > What do you mean? ES is just a subset of GL, so the API support is > already in Chromium +/- a few special features that may be added along > the way for low power devices. The main issue seems to be getting > Chromium compiled for the various embedded systems. > > But, it begs the question, why would you want to run Chromium on > embedded GL chips that are not designed to be fast, but low power? > > -Mike > > James Amendolagine wrote: > >> Has anyone done any work to make an ES port? >> Jamie >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 >> Project Admins to receive an Apple iPod Mini FREE for your judgement on >> who ports your project to Linux PPC the best. Sponsored by IBM. >> Deadline: Sept. 24. Go here: http://sf.net/ppc_contest.php >> _______________________________________________ >> Chromium-dev mailing list >> Chr...@li... >> https://lists.sourceforge.net/lists/listinfo/chromium-dev > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 > Project Admins to receive an Apple iPod Mini FREE for your judgement on > who ports your project to Linux PPC the best. Sponsored by IBM. > Deadline: Sept. 24. Go here: http://sf.net/ppc_contest.php > _______________________________________________ > Chromium-dev mailing list > Chr...@li... > https://lists.sourceforge.net/lists/listinfo/chromium-dev > |