From: Brian P. <bri...@tu...> - 2004-08-24 21:30:29
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Back in June I mentioned that the bounding box code in the readback and binaryswap SPUs was broken. Basically, only the last user-specified bounding box was being used to compute the screen-space bounds of the rendering (all previous ones were effectively ignored). Now there's a bboxUnion field in the WindowInfo struct that keeps track of the window-space union of all bounding boxes specified during a frame. That bounding box is then used during compositing. I also updated the psubmit.c and spheres.c demos to specify bounding boxes when the -bbox option is given. Things appear to be working correctly now. -Brian |