From: Anthony S. <A....@cs...> - 2004-08-04 17:34:31
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I've been lurking on this list for a while - we've been using Chromium for a while for some demos and prototyping some systems for driving a CAVE. Because of the experience of a student, I took a look at the online documentation. The online and CVS documentation for the seethrough example is out of date (the state tracker code was wrong, some code typos). I had a go at updating it and it almost works as advertised now. First things first: in template/gen_template.py, the file templatespu_proto.py doesn't exist, so the generation scripts fails. That line needs deleting. In the seethrough example, I fixed all the problems with changed data structures and code, but I can't get my quake3 to look like glassquake unless I force multitexturing to be off. I.E. in q3config.cfg, change: seta r_ext_multitexture "1" to seta r_ext_multitexture "0" I had a quick go at getting the multitexturing working, but someone who knows more about chromium could probably spot the problem straight away. Otherwise it works fine. As I'm not registered as a developer on sourceforge, I put a revised version of the codegen.html here: http://www.cs.ucl.ac.uk/staff/A.Steed/scratch/cr/codegen.html and code packages here: http://www.cs.ucl.ac.uk/staff/A.Steed/scratch/cr/seethrough.tar.gz http://www.cs.ucl.ac.uk/staff/A.Steed/scratch/cr/seethrough_step11.tar.gz Anthony |