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From: David J. <jo...@mc...> - 2004-07-19 18:47:30
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So there is a 'partial' fix to this. Commenting out both
renderspu.Conf('render_to_app_window', 1 )
renderspu.Conf('render_to_crut_window', 1 )
in the config file fixes things.
As best I can tell, the glXMakeCurrent calls made at around line 1120 in
renderspu_glx.c are freaking out. Unfortunately, I don't really know
enough about this code to know what's going on.
-Dave
On Mon, 19 Jul 2004, Mike Houston wrote:
> Includes David's glXGetProcAddress bug fix. I should have been using
> the ARB version...
>
> There is still a bug with Nvidia hardware in sort-last cluster rendering
> mode to still track down. It's throwing a invalid drawable error.
> Since the local rendering version works, this looks like an odd
> interaction between Chromium and Nvidia's Linux drivers doing sort-last
> rendering.
>
> -Mike
>
>
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