From: Joseph P. <j-...@no...> - 2006-09-21 22:39:06
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Same problem. Is there a way to disable using CGL? Since the X11 server/utils that OSX come with include GLX, it might work if i can avoid CGL all together. Open to any suggestions at this point ;-) --Joe On Sep 21, 2006, at 5:03 PM, Brian Paul wrote: > Try copying over the include/GL/glext.h file from Cr 1.9 to 1.8. > > -Brian > > Joseph Paris wrote: >> I can't get Cr 1.8 to build on OSX. Some GL_MAP2_VERTEX_ATTRIB >> undeclared build errors in pack_map.c It lists the whole lot of em. >> >> --Joe >> >> >> On Sep 21, 2006, at 3:49 PM, Brian Paul wrote: >> >> >>> Does Cr 1.8 work for you on OS X? >>> >>> If so, try diff'ing the files under opengl_stub/ and spu_loader/ to >>> see what might have changed between 1.8 and 1.9. >>> >>> -Brian >> >> >> >> --------------------------------------------------------------------- >> ---- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to >> share your >> opinions on IT & business topics through brief surveys -- and earn >> cash >> http://www.techsay.com/default.php? >> page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Chromium-users mailing list >> Chr...@li... >> https://lists.sourceforge.net/lists/listinfo/chromium-users >> > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys -- and earn > cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Chromium-users mailing list > Chr...@li... > https://lists.sourceforge.net/lists/listinfo/chromium-users |