From: James S. <arr...@gm...> - 2006-08-11 13:23:51
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I have been reading the Chromium source code, I have a couple of questions about it. what is the difference between function and functionSWAP()? I keep seeing things like if(tilesort_spu.swap) { call1SWAP call2SWAP call3SWAP } else { call1 call2 call3 } Debugging indicates that I always use the non-SWAP version, What is going on here? What does tilesort_spu.swap indicate? Why are different functions needed for each one? Secondly, I have been looking at the integration of various parts of Chromium. I noticed that many calls (especially those in tilesortspu_gen.c) call similarly named functions in the state tracker. These state tracker functions appear to do call specific things to update the state to what it should be after that call, at which point they use FLUSH() (which ends up invoking doFlush() in the tilesort SPU) to send necessary differences to the Render SPUs? Is this correct? (ig, does FLUSH flush changes to Render SPUs as needed?) If yes, why does FLUSH() get called before the state tracker updates the state? I noticed that FLUSH() is always at the beginning of the state tracker functions, shouldn't it be at the end? Thank you for your time, James Steven Supancic III |