From: James S. <arr...@gm...> - 2006-08-08 12:13:47
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I have been working on this problem from the bottom up. I have noticed that all the data being sent to the remote hosts is comeing from the call to tilesortspuShipBuffers in tilesortspu_SwapBuffers. I put tilesortspuShipBuffers(); return; at the begining of tilesortspu_SwapBuffer and I still get the same data spamed to all Render SPUs. SwapBuffers( 1, 0 ) is one line repleatedly printed by the Print SPU I inserted between the tilesort and Render SPUs. Now I know that tilesortspu_SwapBuffers.isn't inserting the SwapBuffers( 1, 0 ) command. What else could be inserting the tilesortspu_SwapBuffers command into the CRPackBuffer? What is the best method to determine which function(s) is/are inserting a command into a CRPackBuffer? Thank you for your time, James Steven Supancic III |