From: James S. <arr...@gm...> - 2006-08-02 21:42:38
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Sauerbraten is a free (open source) fps released under the ZLIB license. It is something of a clone of Quake. http://sauerbraten.org/ is the project page. http://sourceforge.net/project/showfiles.php?group_id=102911 is the source forge download page. sauerbraten_2006_07_22_normalmap_edition_linux.tar.gz<http://prdownloads.sourceforge.net/sauerbraten/sauerbraten_2006_07_22_normalmap_edition_linux.tar.gz?download>contains both the source code and pre-compiled binaries. Thank you for your time, James Steven Supancic III On 8/2/06, Brian Paul <bri...@tu...> wrote: > > James Supancic wrote: > > I updated my local copy of the source code (with cvs up) and rebuilt. > > bufferobj now runs properly. However, Sauerbraten still causes the > > crservers to segfault (with the same error). > > > > What did you have to change to fix bufferobj? > > The state differencer was using diff_api.GetString() to determine if > the GL_ARB_vertex_buffer_object extension was available. In the > tilesort SPU, that function pointer was NULL, so the state differencer > wasn't sending the VBO data to the crservers. > > What is Sauerbraten and where can I get it to test? > > -Brian > > |