From: Brian P. <bri...@tu...> - 2006-08-01 17:53:53
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James Supancic wrote: > I compiled and ran bufferobj.c, the results: > > Render SPU 1: Segfault [...] > > Are you able to run it without issue? What kind of configuration did you > use? It was broken here too. I've just checked in the fix to the tilesort SPU code. Can you try the CVS code? Otherwise, I could send you a patch. -Brian |