From: Suman S. <su...@an...> - 2011-04-09 11:25:30
|
Hello All, I am trying to understand what it would take to remote OpenGL calls from an android guest running inside VirtualBox to the host. From what I have seen, VirtualBox uses Chromium for 3d acceleration. However, the guest tools for Linux will not work as is on Android because of missing the X windows subsystem etc. If I wanted to remote android opengl calls to the host (running on Windows) I think I will need to patch opengl and egl calls in android and have them remoted to virtualbox. Has anyone worked on something like this before? Is there anything I should watch out for? I have no prior experience with 3d graphics so I might be wildly off here. Please bear with me :-) Thanks Suman |