From: Andres F. M. V. <af....@un...> - 2009-03-02 00:44:07
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Ive been working on figuring out how chromium is structured in order to implement OpenGL 2.1 functionality (initially starting with pBuffers) but Im having some trouble understanding how it all fits together. End of the day, where are openGL functions implemented? What Ive been doing so far is taking the 1.5 spec and looking up where I find the use of one extension in particular (ARB_vertex_buffer_object) in chromium 1.9, but Id much appreciate it if someone could lend me a hand and explain how chromium is setup and structured. Many thanks. -Andres -------------------------------------------- Andrés Molina Ing. De Sistemas y Computación Universidad de Los Andes Grupo Imagine |