From: Chris B. <cb...@ta...> - 2008-01-10 01:14:42
|
Hi, I am working with a PC linux cluster that's using DMX and Chromium 1.9 to run OpenGL apps on a 3x3 tiled wall display. The problem I'm having is that there seems to be an issue with OpenGL 2.0. Specifically, I get a NULL pointer back when I try to call glCreateShader with either GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. If I re-login to the machine without DMX and run only on the head node of the cluster, everything runs fine. Chromium doesn't seem to make much difference either way. Does anyone know if DMX is somehow not compatible with the latest OpenGL API routines, or could show me where I need to look to find out why I'm getting NULL? Chris~ |