Hi,
We want to run an application displaying several OpenGL viewports, one
viewport per crserver.
I tried the bucketing algorithms of the tilesort SPU. It works well with one
viewport, but with several viewports it seems that all the geometry is sent
to all the tiles, the glViewport commands doesn't affect the bucketing
algorithms. Each tile has the correct glViewport settings, but displays the
geometry of all viewports.
Is it possible to setup chromium to do this kind of rendering?
Regards,
Thomas
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