From: Stephen F. <ste...@gm...> - 2009-09-08 13:28:39
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Okay, so I want to make a "Spew" SPU that takes the commands and sends identical commands to all of it's nodes. ... I have to write a function for each individual OpenGL command!? SPUs like Passthrough and Pack have 600+ commands... -S! 2009/9/6 daniel <zd...@16...> > I have paid some time to search such SPU, but failed. I think maybe you > have to write one by yourself. > > ------------------------------ > daniel > 2009-09-07 > ------------------------------ > *发件人:* Stephen Furlani > *发送时间:* 2009-09-05 06:27:04 > *收件人:* chr...@li... > *抄送:* > *主题:* Re: [Chromium-users] Echo Graphics > > Hrmmm... it's not on the sourceforge documentation. The only that's close > to it in meaning is Replicate SPU but that's for VNC. > -S! > > On Fri, Sep 4, 2009 at 5:07 PM, Chris Niederauer <cc...@cc...> wrote: > >> Although I haven't looked at this recently, I believe there is a split spu >> or something similar that you can stick in before the tilesort spu to >> achieve this. Reading back from a video wall, however, would present other >> challenges if there is anything occurring post-tilesort. >> >> Chris Niederauer >> >> >> On Sep 4, 2009, at 6:06 AM, Stephen Furlani wrote: >> >> Hello, >>> >>> Can I get Chromium to display the OpenGl in the App's native window in >>> addition to sort-first on my video wall? >>> >> >> > > > -- > -Stephen Furlani > *I'm moving to a new email* > ste...@gm... > Please update your address books, thanks! > -- -Stephen Furlani *I'm moving to a new email* ste...@gm... Please update your address books, thanks! |
From: Sean A. <ah...@or...> - 2009-09-08 16:00:32
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Stephen Furlani wrote: > Okay, so I want to make a "Spew" SPU that takes the commands and sends > identical commands to all of it's nodes. > > ... I have to write a function for each individual OpenGL command!? > SPUs like Passthrough and Pack have 600+ commands... Why not just run the existing Tilesort SPU in 'Broadcast' mode? It sends all primitives to all downstream servers. See "bucket_mode" at http://chromium.sourceforge.net/doc/configoptions.html#tilesort -Sean __ Sean Ahern Oak Ridge National Laboratory 865-241-3748 AIM: ornlsean |
From: Stephen F. <ste...@gm...> - 2009-09-09 12:01:39
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Broadcast is not performing as expected... I've got the config: App[Tilesort - Broadcast] --> Server[Render - toAppWindow] | V Server[Tilesort - Test all Tiles] --> 2x Server[Render - toVideoWall] But the program never starts. And if I set any render or tile size larger than 640x480 it complains that it can't "fit" it in the tile. I've tried setting everything under the Config.py program, but I can't get this to work. -S! 2009/9/8 Sean Ahern <ah...@or...> > Stephen Furlani wrote: > > Okay, so I want to make a "Spew" SPU that takes the commands and sends > > identical commands to all of it's nodes. > > > > ... I have to write a function for each individual OpenGL command!? > > SPUs like Passthrough and Pack have 600+ commands... > > Why not just run the existing Tilesort SPU in 'Broadcast' mode? It > sends all primitives to all downstream servers. > > See "bucket_mode" at > http://chromium.sourceforge.net/doc/configoptions.html#tilesort > > -Sean > > __ > Sean Ahern > Oak Ridge National Laboratory > 865-241-3748 > AIM: ornlsean > -- -Stephen Furlani *I'm moving to a new email* ste...@gm... Please update your address books, thanks! |
From: Stephen F. <ste...@gm...> - 2009-09-10 12:44:27
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Ok, so I've got it to work, marginally. I get one of two situations depending on how I set it up: 1) app_window renders fine, but Video Wall renders at app_window resolution in corner OR stretches pixelmap to entire wall 2) Video Wall renders fine, but app_window renders a small portion of the video wall. neither of these cases satisfy. help! -S! On Wed, Sep 9, 2009 at 8:01 AM, Stephen Furlani <ste...@gm...>wrote: > Broadcast is not performing as expected... > I've got the config: > > App[Tilesort - Broadcast] --> Server[Render - toAppWindow] > | > V > Server[Tilesort - Test all Tiles] --> 2x Server[Render - toVideoWall] > > But the program never starts. And if I set any render or tile size larger > than 640x480 it complains that it can't "fit" it in the tile. I've tried > setting everything under the Config.py program, but I can't get this to > work. > > -S! > > 2009/9/8 Sean Ahern <ah...@or...> > > Stephen Furlani wrote: >> > Okay, so I want to make a "Spew" SPU that takes the commands and sends >> > identical commands to all of it's nodes. >> > >> > ... I have to write a function for each individual OpenGL command!? >> > SPUs like Passthrough and Pack have 600+ commands... >> >> Why not just run the existing Tilesort SPU in 'Broadcast' mode? It >> sends all primitives to all downstream servers. >> >> See "bucket_mode" at >> http://chromium.sourceforge.net/doc/configoptions.html#tilesort >> >> -Sean >> >> __ >> Sean Ahern >> Oak Ridge National Laboratory >> 865-241-3748 >> AIM: ornlsean >> > > > > -- > -Stephen Furlani > *I'm moving to a new email* > ste...@gm... > Please update your address books, thanks! > -- -Stephen Furlani *I'm moving to a new email* ste...@gm... Please update your address books, thanks! |