| Iskandar Prins wrote:
> Hello cr-ers, 
> 
> Im fairly new to the chromium system, and i do have a
> couple of questions.
> 
> - Im using ms visual c++ .net 2003 , can i compile
> chromium  under this too? Do i need some special sort
> of options for the compiler or can i just compile
> straight away?
You'll need a few other things like 'make', 'python', and 'perl'.  My 
suggestion is to install cygwin with all of the development tree chosen 
as well as python and perl.
> 
> - Also im using OpenSceneGraph
> (www.openscenegraph.org) as scenegraph api. Is
> Chromium compatible with this?
Yes.  Although OpenRM has specific support for Chromium, i.e. it's 
"Chromium aware", so it will probably provide you with better performance.
> 
> - My last question, im using a 2 pass render
> technique, since im using a non linear distortion
> correction algoritm for projecting onto curved screens
> with projector not in the center. Does Chromium allow
> to use the render to texture option inside opengl?
This gets a little tricky.  In a sort-last configuration, yes.  In this 
configuration, Chromium will only handle the pixels after they have been 
rendered.  I'm going to guess that things will not work as expected in 
sort-last rendering, i.e. the geometry is handled by Chromium.
I should mention that there is a great deal of work to get Chromium to 
work with really odd tiled display configurations.  It might be better 
to adapt the tilesort SPU to handle the complex transformations.  Others 
  might be able to provide more information on this.
-Mike
 |