ShrimpSnapShot.loadView: no node for, artifact
id=4|=bingo/src<bingo.game
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{States.java[States
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{SocketGate.java
[SocketGate
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{Roster.java[Roster
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{RingMaster.java
[RingMaster
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{RegistrarImpl.java
[RegistrarImpl
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{RandomBag.java
[RandomBag
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{NotaryPublic.java
[NotaryPublic
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{GamesThread.java
[GamesThread
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{GameParameters.java
[GameParameters
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{ControlPane.java
[ControlPane
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{BallAnnouncer.java
[BallAnnouncer
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{BagOfBalls.java[BagOfBalls
ShrimpSnapShot.loadView: no node for, artifact
id=7|=bingo/src<bingo.game{BINGO.java[BINGO
Logged In: YES
user_id=899384
Somehow the filmstrip has to keep a record of the working set
that the snapshot was taken with. Perhaps just the id's of the
java elements of the working set as in workingSet.getElements()