Re: [chessx-developer] Database for Chinese Chess?
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From: M W. <ml...@sw...> - 2010-12-09 11:03:19
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Anyway, why not do such a project simply for the benefit of the Xiangqi community, and make yourself a place in 1400 years of Xiangqi history? It's not that chess and Xiangqi are enemies. They have a common ancestor. Still in the 15th century the bishop and the queen moved as the corresponding Xiangqi pieces move today. Read this ChessBase article about Xiangqi: http://www.chessbase.com/newsdetail.asp?newsid=2455 Mats ----- Original Message ----- From: "Michał Rudolf" <mr...@kd...> To: <che...@li...> Sent: Thursday, December 09, 2010 8:41 AM Subject: Re: [chessx-developer] Database for Chinese Chess? > Dnia 2010-12-09, czw o godzinie 07:42 +0100, M Winther pisze: >> There is a plethora of databases for chess, but not a single one >> for >> Xiangqi, Chinese Chess. I can understand that chess aficionados >> don't >> like to promote a competing game, but it's kind of absurd how much >> energy of developers goes into chess whereas very little is devoted >> to >> Xiangqi. After all, Xiangqi is the world's most popular game, and >> opening knowledge is even more important in that game. For >> instance, >> how difficult would it be to adapt ChessX to Xiangqi? Xiangqi has >> 90 >> squares instead of 64, and the pieces move differently, except the >> rook. Otherwise the same principles apply. >> >> How come commercial developers like Chess Assistant don't take the >> chance to earn some money on Xiangqi? At least, there are many >> professional players who would benefit greatly from a good >> software. >> Today, they content themselves with playing through master games. > My guess is that the reasons are quite simple: > * for Open Source: most authors come from the West where Chinese > Chess > are hardly known and certainly not popular. > * for commercial companies: I think they do not hope for many legal > copies sold in the countries where Chinese Chess are most popular. > > How difficult it will be to adapt ChessX to Chinese chess? I have no > idea, but I am afraid that most of the code is not so usable for > that > purpose. Generic game header database will be of some help, but it > is > yet to come. > -- > Michał Rudolf > > ------------------------------------------------------------------------------ > This SF Dev2Dev email is sponsored by: > > WikiLeaks The End of the Free Internet > http://p.sf.net/sfu/therealnews-com > _______________________________________________ > chessx-developer mailing list > che...@li... > https://lists.sourceforge.net/lists/listinfo/chessx-developer > |